The Mnemosyne Crew (
mnemosynecrew) wrote in
thememesyne2024-10-27 02:16 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
TDM 02

TDM 02

WAKING UP
WARNING
WARNING
cryo bay malfunction
cryo bed error
loading

emergency override accepted
It's nothing like it was in training, waking up from cryo sleep. The sterile, cold quiet you were conditioned to expect is shattered. Alarms blare violently, ricocheting off the walls of your pod as if they're trying to crawl into your skull. Red lights pulse like a failing heartbeat, and for a moment, your entire body refuses to obey you - can't breathe, can't move, can't think.
...and then, with an almost violent shudder, force rips through your diaphragm. A brutal jolt, like being kicked from the inside out. You cough, heaving for air as the cryo pod's systems drag you unwillingly out of torpor. There is no slow, gentle awakening - this is an emergency.
Your vision is blurred and swimming in the red strobes. Emergency. The word itself seems lodged in the air, floating around your fractured mind like some distorted mantra. Something's wrong. Very wrong.
When you stumble out of the pod, your muscles heavy with the dull ache of cryo-stasis. It takes more effort than it should to move; even in the low gravity of the massive cryo bay, it's like you're fighting against the weight of your own body. Your hands tremble as you grab the tether, using it to pull yourself forward, toward the revival room. Everything feels too slow. Every movement, every thought, is tangled in webs of lethargy and confusion. Your brain is... wrong. It feels like it's leaking memories - images flickering and fading, like youâre seeing through a sieve full of holes.
This is not the start of your 5-year shift. No, this is something far, far worse.
A voice comes through from a speaker, disturbingly calm, cutting through the chaos around you.
hello, [crew member]
there is an issue
please join your crewmates
L3TH3 sounds unbothered by the alarms that blare around you. The AI has likely been running diagnostics for hours, while your body and mind were frozen in time.
The doors to the revival room slide open with a soft hiss, revealing dim, sterile lighting and the harsh stench of disinfectant. What awaits you are not only crew members as confused and groggy as you are, but others also arrive at the room from outside, ready to greet you. Do you ask them whatâs going on, if they feel the same gnawing wrongness clawing at their brains? Or do you just grab your gear and get ready to go, trusting the training that suddenly feels so irrelevant in the face of whatever's happening here?
One thing is clear - something's definitely off about this wakeup call.
WARNING
WARNING
cryo bay malfunction
cryo bed error
loading

emergency override accepted
It's nothing like it was in training, waking up from cryo sleep. The sterile, cold quiet you were conditioned to expect is shattered. Alarms blare violently, ricocheting off the walls of your pod as if they're trying to crawl into your skull. Red lights pulse like a failing heartbeat, and for a moment, your entire body refuses to obey you - can't breathe, can't move, can't think.
...and then, with an almost violent shudder, force rips through your diaphragm. A brutal jolt, like being kicked from the inside out. You cough, heaving for air as the cryo pod's systems drag you unwillingly out of torpor. There is no slow, gentle awakening - this is an emergency.
Your vision is blurred and swimming in the red strobes. Emergency. The word itself seems lodged in the air, floating around your fractured mind like some distorted mantra. Something's wrong. Very wrong.
When you stumble out of the pod, your muscles heavy with the dull ache of cryo-stasis. It takes more effort than it should to move; even in the low gravity of the massive cryo bay, it's like you're fighting against the weight of your own body. Your hands tremble as you grab the tether, using it to pull yourself forward, toward the revival room. Everything feels too slow. Every movement, every thought, is tangled in webs of lethargy and confusion. Your brain is... wrong. It feels like it's leaking memories - images flickering and fading, like youâre seeing through a sieve full of holes.
This is not the start of your 5-year shift. No, this is something far, far worse.
A voice comes through from a speaker, disturbingly calm, cutting through the chaos around you.
hello, [crew member]
there is an issue
please join your crewmates
L3TH3 sounds unbothered by the alarms that blare around you. The AI has likely been running diagnostics for hours, while your body and mind were frozen in time.
The doors to the revival room slide open with a soft hiss, revealing dim, sterile lighting and the harsh stench of disinfectant. What awaits you are not only crew members as confused and groggy as you are, but others also arrive at the room from outside, ready to greet you. Do you ask them whatâs going on, if they feel the same gnawing wrongness clawing at their brains? Or do you just grab your gear and get ready to go, trusting the training that suddenly feels so irrelevant in the face of whatever's happening here?
One thing is clear - something's definitely off about this wakeup call.
A BIT OF TURBULENCE
Thanks to the combined efforts of the crew, the engine is back on! L3TH3 is quick to continue in the direction the navigators had planned - before they were sanitized. The Mnemosyne moves through space easily, barely a sound as the purple nebula and distant stars light up the unknown galaxy the ship has ended up in. It's eerie but beautiful, the cosmic canvas shifting and swirling with colors that seem almost alive.
The tranquility shatters on the day after the new crew wakes up - the ship enters an asteroid field. The shields power up with a pronounced whir as the hard-light protection activates, creating a shimmering barrier to block the floating space rocks. While it's strong enough to protect the hull from taking damage, there's now a lot of turbulence. Each collision of small asteroids against the shield sends vibrations rattling through the ship, making it feel as though the very bones of the Mnemosyne are protesting against the chaos outside.
Quickly, furniture is magnetized to not fly around and a notice flashes on the CL-10, urging everyone to secure any smaller loose objects. As the asteroid field closes in, the crew can see the rocks tumbling in the void, some as large as small moons, spinning through the dark with an unsettling grace. The ship lurches to the side, casting shadows that dance like specters against the walls.
Outside, the view is still breathtaking - asteroids whizzing by, some glittering with minerals, others shrouded in dust and shadow. In the midst of the chaos, the beauty of the galaxy remains.
Thanks to the combined efforts of the crew, the engine is back on! L3TH3 is quick to continue in the direction the navigators had planned - before they were sanitized. The Mnemosyne moves through space easily, barely a sound as the purple nebula and distant stars light up the unknown galaxy the ship has ended up in. It's eerie but beautiful, the cosmic canvas shifting and swirling with colors that seem almost alive.
The tranquility shatters on the day after the new crew wakes up - the ship enters an asteroid field. The shields power up with a pronounced whir as the hard-light protection activates, creating a shimmering barrier to block the floating space rocks. While it's strong enough to protect the hull from taking damage, there's now a lot of turbulence. Each collision of small asteroids against the shield sends vibrations rattling through the ship, making it feel as though the very bones of the Mnemosyne are protesting against the chaos outside.
Quickly, furniture is magnetized to not fly around and a notice flashes on the CL-10, urging everyone to secure any smaller loose objects. As the asteroid field closes in, the crew can see the rocks tumbling in the void, some as large as small moons, spinning through the dark with an unsettling grace. The ship lurches to the side, casting shadows that dance like specters against the walls.
Outside, the view is still breathtaking - asteroids whizzing by, some glittering with minerals, others shrouded in dust and shadow. In the midst of the chaos, the beauty of the galaxy remains.


FLOATING AWAY
As the Mnemosyne continues to brave the asteroid field, L3TH3 suggests that the crew move to the holodecks for their safety. The AI reasons that it'll minimize the risk of injury, and the gravity will be turned off in there to stop the turbulence from shaking people around. It will allow the crew to float weightlessly for a while, free from the jolts that have become their new unwelcome companions.
If the crew make their way to the holodecks, the air is different inside, tinged with the scent of fresh grass and ocean salt as holographic projections spring to life around them.
In one holodeck, the program flickers to life, revealing a stunning landscape of lush green meadows dotted with vibrant wildflowers. The sun hangs low in a blue sky, casting a warm glow across the scenery. Gentle breezes rustle through the tall grass, creating a soft, soothing sound that is a stark contrast to the metallic whir of the ship. When the gravity turns off, it's like flying over the beautiful summer setting.
In the adjacent holodeck, another program unfolds - a breathtaking underwater scene. The crew members can see themselves swimming through the crystal-clear water, surrounded by colorful coral reefs teeming with life. Schools of fish dart between the corals, their scales shimmering in shades of blue, orange, and yellow. The tranquility of the ocean envelops everything, each breath a reminder of the freedom you can have within this artificial paradise.
For a moment, the crew can forget the peril of the asteroid field and the unpredictability of space travel. Here, in this floaty sanctuary, everyone can find a bit of solace.
As the Mnemosyne continues to brave the asteroid field, L3TH3 suggests that the crew move to the holodecks for their safety. The AI reasons that it'll minimize the risk of injury, and the gravity will be turned off in there to stop the turbulence from shaking people around. It will allow the crew to float weightlessly for a while, free from the jolts that have become their new unwelcome companions.
If the crew make their way to the holodecks, the air is different inside, tinged with the scent of fresh grass and ocean salt as holographic projections spring to life around them.
In one holodeck, the program flickers to life, revealing a stunning landscape of lush green meadows dotted with vibrant wildflowers. The sun hangs low in a blue sky, casting a warm glow across the scenery. Gentle breezes rustle through the tall grass, creating a soft, soothing sound that is a stark contrast to the metallic whir of the ship. When the gravity turns off, it's like flying over the beautiful summer setting.
In the adjacent holodeck, another program unfolds - a breathtaking underwater scene. The crew members can see themselves swimming through the crystal-clear water, surrounded by colorful coral reefs teeming with life. Schools of fish dart between the corals, their scales shimmering in shades of blue, orange, and yellow. The tranquility of the ocean envelops everything, each breath a reminder of the freedom you can have within this artificial paradise.
For a moment, the crew can forget the peril of the asteroid field and the unpredictability of space travel. Here, in this floaty sanctuary, everyone can find a bit of solace.
Welcome to our TDM! Please direct any questions about the game to our FAQ and check out our AU WORKSHOP. If you have questions about the prompts, you can ask below.
PLAYLIST
THIS TDM IS A GAME-CANON EVENT, SO CURRENT CREW CAN TOPLEVEL AS WELL.
ANY CHARACTERS THAT DO NOT END UP IN THE GAME HAVE GONE BACK TO CRYO SLEEP.
RESERVES OPEN THE 1ST.
APPLICATIONS OPEN THE 3RD.
THIS TDM IS A GAME-CANON EVENT, SO CURRENT CREW CAN TOPLEVEL AS WELL.
ANY CHARACTERS THAT DO NOT END UP IN THE GAME HAVE GONE BACK TO CRYO SLEEP.
RESERVES OPEN THE 1ST.
APPLICATIONS OPEN THE 3RD.
no subject
[ Jiaoqiu sighs, and twists over to flop on his front. If he grabs handfuls of grass he can pull himself in and almost pretend like he's just laying on the grass, if not for the fact that he's threatening to float away at any time.
He's not entirely sure he likes the feeling of zero-g, if he's being honest. He'd much rather have his feet firmly on the ground. ]
I would rather be cleaning. That seems a lot more entertaining.
no subject
[He was currently folded arms and allowing the zero-g to just make him float upside down, because why the fuck not? It let him be grumpy upside down.]
...my goddamned kingdom for a second engineer, am I right?
no subject
At this rate I'm starting to think there are no other Engineers. Our luck in that department is terrible.
[ Jiaoqiu turns over again, hands clasped over his stomach as he stares up at the artificial blue sky. He wishes he could feel calmed by it, but knowing it's fake ruins the whole experience for him. Or perhaps he's just too stressed to be coddled by a fake field. ]
I wouldn't want to risk messing with the pods, either. The chance of something going wrong is simply too great.
[ He rolls his head to look at Zaeed, thoughtful. ]
I meant to thank you for helping with the situation on A-level. If you hadn't arrived in time-- I dread to think how ugly it would have gotten.
no subject
...
I'm not med-tech. I know better. I'd probably just get someone we need killed. We're just going to have to make do. [He grunted.] You're welcome, but I'm still damned pissed at myself. Vash needs the help but if I'd been on patrol, I could have been there sooner. Getting too spread thin.
I'm not even that mad at Wolfwood. I get it. I fucking get it, but it wasn't going to save us. There's no one plan that will. Hopefully the others are handling the stress better. You talked with him since?
no subject
They're in the middle of nowhere in space; that alone is enough to drive many people mad. Add on top of that a mysterious infection, a dead crew, and very few working hands to help, it was a catastrophe waiting to happen. Perhaps, in the end, Jiaoqiu isn't surprised at all that someone tried to kill the Captain with the intent of getting the ship moving and more people woken.
Like a politician, though, Jiaoqiu is careful with which opinions he states out loud. ]
Yes. Wolfwood seems to be experiencing some regret that Rin and I got involved -- he was very concerned that he might have hurt me.
[ He waves his tablet idly; yes, he brought it with him into the holo deck. How else was he to be entertained? ]
We're texting at the moment. I'm also not mad at him. [ Jiaoqiu tugs a few strands of grass free, contemplating them. ] I cannot condone murder for any reason, but I appreciate that his intentions were to help the rest of the crew.
no subject
[Was Zaeed the kind of person to let bygones be bygones for someone who might have tried to get them all killed unintentionally? Yes, it seemed he was... It was a first, but he was also not willing to forsake one of the ... eight people he had in his life right now in the face of the inevitable need they'd have. Had to figure out something.
Maybe find him a loyalty mission.]
I wouldn't say what he was trying to do qualifies as murder in terms of intent. It's legally murder, but really more of a mercy killing. It's just... he doesn't know what L3TH3 would do, and the downstream problems could be horrible.
But... I get it. Don't like that the cap's in that state, for one. Whatever that state is.
We should do some destressing exercises. Maybe I'll organize a god-damned poker night.
no subject
[ Jiaoqiu has a number of excellent arguments regarding mercy killing and euthanasia that he could pose, but he doesn't. According to L3TH3, Captain Drake has been in unmedicated agony for twenty years. It doesn't bear thinking about. For a man to undergo that much suffering for a mission just to be killed to have that mission taken away from him-- no, Jiaoqiu very much does think it's murder.
He just wishes Wolfwood had brought the idea to them as a group, so they could discuss it, so they could talk to Drake about potentially relinquishing command, something.
Zaeed's idea has him chuckling, distracted from his thoughts, and he slants a teasing smile over at him. ]
Surely a poker tournament would just make some people more stressed. I'd warrant we have a high number of competitive types.
no subject
Might be pissed at him, but we can't afford him to stay there indefinitely. [On the condition he didn't do it again. If he did? Zaeed was on board with long term brig duties until they reached a planet.]
Pffft. Only the sore losers. besides, we don't have money to really bet. We'd have to figure some other way for the fun as is.
no subject
[ Because Zaeed is right; their crew is too small for Wolfwood to stay in there indefinitely. Sooner or later, they'll need all hands on deck again, and every pair of hands is invaluable. ]
Oh, I'm sure we could find something else to bet with. Chores, perhaps? Food? Promises of future favors?
no subject
So. I honest to god don't know how the hell we're supposed to decide that. I was assuming you'd need to check him out and determine if he was fit and safe to have outside. We can't very well court-martial the man under the circumstances, and L3TH3 isn't about to let us put him back in an icebox...
The hell are we supposed to do about this situation.
(OOC: I'm actually not sure what the plan there is. I was assuming wolfwood's player will confer with the mods about the plan.)
no subject
[ Jiaoqiu arranges himself into an elegant sitting position, legs crossed, one hand propped under his chin. It's hard to do while floating, but he perseveres. ]
I don't currently have any reason to suspect that he was significantly mentally altered or suffering some kind of psychotic break. He'd obviously been depriving himself of sleep and food, which can take a heavy mental toll, but I don't see any reason that he shouldn't be allowed outside again-- as long as we believe that he's not going try to kill the Captain again, of course.
no subject
I guess we need to make sure he'll be a team player, and whether or not L3TH3 is willing for him to be out and about. He's safe, though.
...surly too.
no subject
[ Jiaoqiu says it wryly, lightly. He brings out his tablet, checking on his messages. It's become something of a nervous tic, making sure that he's not being alerted to anybody's medical bracelets lighting up red. ]
We should be glad he's only one person. If half the crew decided they agreed with him, then we'd really be in trouble.
no subject
[And he frowned as he said it, thinking back to the tag. Fuck. Oh, fuck, he had a bad feeling about this.]
I should check with L3TH3. I've got a feeling command might have been on the last shift in general.