The Mnemosyne Crew (
mnemosynecrew) wrote in
thememesyne2024-10-27 02:16 am
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TDM 02

TDM 02

WAKING UP
WARNING
WARNING
cryo bay malfunction
cryo bed error
loading

emergency override accepted
It's nothing like it was in training, waking up from cryo sleep. The sterile, cold quiet you were conditioned to expect is shattered. Alarms blare violently, ricocheting off the walls of your pod as if they're trying to crawl into your skull. Red lights pulse like a failing heartbeat, and for a moment, your entire body refuses to obey you - can't breathe, can't move, can't think.
...and then, with an almost violent shudder, force rips through your diaphragm. A brutal jolt, like being kicked from the inside out. You cough, heaving for air as the cryo pod's systems drag you unwillingly out of torpor. There is no slow, gentle awakening - this is an emergency.
Your vision is blurred and swimming in the red strobes. Emergency. The word itself seems lodged in the air, floating around your fractured mind like some distorted mantra. Something's wrong. Very wrong.
When you stumble out of the pod, your muscles heavy with the dull ache of cryo-stasis. It takes more effort than it should to move; even in the low gravity of the massive cryo bay, it's like you're fighting against the weight of your own body. Your hands tremble as you grab the tether, using it to pull yourself forward, toward the revival room. Everything feels too slow. Every movement, every thought, is tangled in webs of lethargy and confusion. Your brain is... wrong. It feels like it's leaking memories - images flickering and fading, like youâre seeing through a sieve full of holes.
This is not the start of your 5-year shift. No, this is something far, far worse.
A voice comes through from a speaker, disturbingly calm, cutting through the chaos around you.
hello, [crew member]
there is an issue
please join your crewmates
L3TH3 sounds unbothered by the alarms that blare around you. The AI has likely been running diagnostics for hours, while your body and mind were frozen in time.
The doors to the revival room slide open with a soft hiss, revealing dim, sterile lighting and the harsh stench of disinfectant. What awaits you are not only crew members as confused and groggy as you are, but others also arrive at the room from outside, ready to greet you. Do you ask them whatâs going on, if they feel the same gnawing wrongness clawing at their brains? Or do you just grab your gear and get ready to go, trusting the training that suddenly feels so irrelevant in the face of whatever's happening here?
One thing is clear - something's definitely off about this wakeup call.
WARNING
WARNING
cryo bay malfunction
cryo bed error
loading

emergency override accepted
It's nothing like it was in training, waking up from cryo sleep. The sterile, cold quiet you were conditioned to expect is shattered. Alarms blare violently, ricocheting off the walls of your pod as if they're trying to crawl into your skull. Red lights pulse like a failing heartbeat, and for a moment, your entire body refuses to obey you - can't breathe, can't move, can't think.
...and then, with an almost violent shudder, force rips through your diaphragm. A brutal jolt, like being kicked from the inside out. You cough, heaving for air as the cryo pod's systems drag you unwillingly out of torpor. There is no slow, gentle awakening - this is an emergency.
Your vision is blurred and swimming in the red strobes. Emergency. The word itself seems lodged in the air, floating around your fractured mind like some distorted mantra. Something's wrong. Very wrong.
When you stumble out of the pod, your muscles heavy with the dull ache of cryo-stasis. It takes more effort than it should to move; even in the low gravity of the massive cryo bay, it's like you're fighting against the weight of your own body. Your hands tremble as you grab the tether, using it to pull yourself forward, toward the revival room. Everything feels too slow. Every movement, every thought, is tangled in webs of lethargy and confusion. Your brain is... wrong. It feels like it's leaking memories - images flickering and fading, like youâre seeing through a sieve full of holes.
This is not the start of your 5-year shift. No, this is something far, far worse.
A voice comes through from a speaker, disturbingly calm, cutting through the chaos around you.
hello, [crew member]
there is an issue
please join your crewmates
L3TH3 sounds unbothered by the alarms that blare around you. The AI has likely been running diagnostics for hours, while your body and mind were frozen in time.
The doors to the revival room slide open with a soft hiss, revealing dim, sterile lighting and the harsh stench of disinfectant. What awaits you are not only crew members as confused and groggy as you are, but others also arrive at the room from outside, ready to greet you. Do you ask them whatâs going on, if they feel the same gnawing wrongness clawing at their brains? Or do you just grab your gear and get ready to go, trusting the training that suddenly feels so irrelevant in the face of whatever's happening here?
One thing is clear - something's definitely off about this wakeup call.
A BIT OF TURBULENCE
Thanks to the combined efforts of the crew, the engine is back on! L3TH3 is quick to continue in the direction the navigators had planned - before they were sanitized. The Mnemosyne moves through space easily, barely a sound as the purple nebula and distant stars light up the unknown galaxy the ship has ended up in. It's eerie but beautiful, the cosmic canvas shifting and swirling with colors that seem almost alive.
The tranquility shatters on the day after the new crew wakes up - the ship enters an asteroid field. The shields power up with a pronounced whir as the hard-light protection activates, creating a shimmering barrier to block the floating space rocks. While it's strong enough to protect the hull from taking damage, there's now a lot of turbulence. Each collision of small asteroids against the shield sends vibrations rattling through the ship, making it feel as though the very bones of the Mnemosyne are protesting against the chaos outside.
Quickly, furniture is magnetized to not fly around and a notice flashes on the CL-10, urging everyone to secure any smaller loose objects. As the asteroid field closes in, the crew can see the rocks tumbling in the void, some as large as small moons, spinning through the dark with an unsettling grace. The ship lurches to the side, casting shadows that dance like specters against the walls.
Outside, the view is still breathtaking - asteroids whizzing by, some glittering with minerals, others shrouded in dust and shadow. In the midst of the chaos, the beauty of the galaxy remains.
Thanks to the combined efforts of the crew, the engine is back on! L3TH3 is quick to continue in the direction the navigators had planned - before they were sanitized. The Mnemosyne moves through space easily, barely a sound as the purple nebula and distant stars light up the unknown galaxy the ship has ended up in. It's eerie but beautiful, the cosmic canvas shifting and swirling with colors that seem almost alive.
The tranquility shatters on the day after the new crew wakes up - the ship enters an asteroid field. The shields power up with a pronounced whir as the hard-light protection activates, creating a shimmering barrier to block the floating space rocks. While it's strong enough to protect the hull from taking damage, there's now a lot of turbulence. Each collision of small asteroids against the shield sends vibrations rattling through the ship, making it feel as though the very bones of the Mnemosyne are protesting against the chaos outside.
Quickly, furniture is magnetized to not fly around and a notice flashes on the CL-10, urging everyone to secure any smaller loose objects. As the asteroid field closes in, the crew can see the rocks tumbling in the void, some as large as small moons, spinning through the dark with an unsettling grace. The ship lurches to the side, casting shadows that dance like specters against the walls.
Outside, the view is still breathtaking - asteroids whizzing by, some glittering with minerals, others shrouded in dust and shadow. In the midst of the chaos, the beauty of the galaxy remains.


FLOATING AWAY
As the Mnemosyne continues to brave the asteroid field, L3TH3 suggests that the crew move to the holodecks for their safety. The AI reasons that it'll minimize the risk of injury, and the gravity will be turned off in there to stop the turbulence from shaking people around. It will allow the crew to float weightlessly for a while, free from the jolts that have become their new unwelcome companions.
If the crew make their way to the holodecks, the air is different inside, tinged with the scent of fresh grass and ocean salt as holographic projections spring to life around them.
In one holodeck, the program flickers to life, revealing a stunning landscape of lush green meadows dotted with vibrant wildflowers. The sun hangs low in a blue sky, casting a warm glow across the scenery. Gentle breezes rustle through the tall grass, creating a soft, soothing sound that is a stark contrast to the metallic whir of the ship. When the gravity turns off, it's like flying over the beautiful summer setting.
In the adjacent holodeck, another program unfolds - a breathtaking underwater scene. The crew members can see themselves swimming through the crystal-clear water, surrounded by colorful coral reefs teeming with life. Schools of fish dart between the corals, their scales shimmering in shades of blue, orange, and yellow. The tranquility of the ocean envelops everything, each breath a reminder of the freedom you can have within this artificial paradise.
For a moment, the crew can forget the peril of the asteroid field and the unpredictability of space travel. Here, in this floaty sanctuary, everyone can find a bit of solace.
As the Mnemosyne continues to brave the asteroid field, L3TH3 suggests that the crew move to the holodecks for their safety. The AI reasons that it'll minimize the risk of injury, and the gravity will be turned off in there to stop the turbulence from shaking people around. It will allow the crew to float weightlessly for a while, free from the jolts that have become their new unwelcome companions.
If the crew make their way to the holodecks, the air is different inside, tinged with the scent of fresh grass and ocean salt as holographic projections spring to life around them.
In one holodeck, the program flickers to life, revealing a stunning landscape of lush green meadows dotted with vibrant wildflowers. The sun hangs low in a blue sky, casting a warm glow across the scenery. Gentle breezes rustle through the tall grass, creating a soft, soothing sound that is a stark contrast to the metallic whir of the ship. When the gravity turns off, it's like flying over the beautiful summer setting.
In the adjacent holodeck, another program unfolds - a breathtaking underwater scene. The crew members can see themselves swimming through the crystal-clear water, surrounded by colorful coral reefs teeming with life. Schools of fish dart between the corals, their scales shimmering in shades of blue, orange, and yellow. The tranquility of the ocean envelops everything, each breath a reminder of the freedom you can have within this artificial paradise.
For a moment, the crew can forget the peril of the asteroid field and the unpredictability of space travel. Here, in this floaty sanctuary, everyone can find a bit of solace.
Welcome to our TDM! Please direct any questions about the game to our FAQ and check out our AU WORKSHOP. If you have questions about the prompts, you can ask below.
PLAYLIST
THIS TDM IS A GAME-CANON EVENT, SO CURRENT CREW CAN TOPLEVEL AS WELL.
ANY CHARACTERS THAT DO NOT END UP IN THE GAME HAVE GONE BACK TO CRYO SLEEP.
RESERVES OPEN THE 1ST.
APPLICATIONS OPEN THE 3RD.
THIS TDM IS A GAME-CANON EVENT, SO CURRENT CREW CAN TOPLEVEL AS WELL.
ANY CHARACTERS THAT DO NOT END UP IN THE GAME HAVE GONE BACK TO CRYO SLEEP.
RESERVES OPEN THE 1ST.
APPLICATIONS OPEN THE 3RD.
no subject
Which usually made the situation worse, but details!
"Okay. I'm telling myself that this is better than letting my mom sponge off of me for the rest of her natural life and even if I do die, my money's going to some cat charity. Just to piss her off." Dysfunctional? Madison? She'd never admit it out loud, admitting weakness was for other people.
cw mention of death
"This is better than just about any alternatives. Fresh synthetic slop, air to breathe and a ship that's held together by twine and one blasted engineer. You'll have a blast. Either way, we're leagues away from anyone's mother." And hell if he had any clue where his paycheck was.
cw mention of death
"One engineer? One? Jesus fucking Christ, what happened to the rest of them?" Even on ancient tv shows, there was more than one engineer. It wasn't exactly a fly solo kind of job, or at least it hadn't seemed that way to her. But, being honest, what did she know outside of a movie set and kicking ass?
Re: cw mention of death
He snorted. "Welcome to the shit show, kid. When I'm not patrolling, that engineer's got me doing spot welds to save him some time. Least the engine works again."
cw mention of death, arrest, therapist mentioned
Control. Control her breathing. What was it her anger management therapist also said, count to ten?
Yeah, that wasn't happening.
Madison released a sound that was the closest a plain old human could get to a cat's growl of wrath. "You're not kidding, are you? Fuck me. Of course! Of course this happens! You're gonna have to tell him, though, I don't know shit about mechanical repairs." She squeezed her eyes shut briefly. "Okay. Okay. Could be worse! At least I'm not actually having to deal with squishy corpses!"
Yet. The nasty feeling in her mind said yet.
Re: cw mention of death, arrest, therapist mentioned
(And probably at least one or two times a little red button appeared on screen for him to press to do the absolute worst possible thing in a situation. Never the blue 'goody goody' one, though. Go figure.)
"Don't worry. We'll have you on security checks, patrols and the like. Need more of us doing that. They woke up three spec-ops team members at once. We're not exactly trained in civilian detail." The grin he flashed was not the healthiest. He might have already shot a couple crew members. Non-lethal ordinance of course. "Plague's supposed to be fully cleaned out, and no signs of it now, but the bridge is locked and sealed. Captain's there. What's left of him. He got the one cure and ... whatever it did to the poor bastard, he's not himself anymore. stay away from the bridge."
"At the moment, we just need to make sure none of the crew go nuts and do something stupid, keep the ship nice and orderly and get everything in working order before we reach a planet and find out if the locals are hostile."
cw mention of death, arrest, therapist mentioned
"Oh, good. For a second there, I was scared I'd have to pass someone wrenches or something. I don't even know what people mean when they say there are two kinds of screwdrivers, fuck asking me for anything more detailed. But if there's an ass which needs kicking, I'll be more than happy to do so." Maybe she was looking forward to that part too much.
She knew she had anger management problems, she'd been given all kinds of tricks and advice for how to handle it but none of them seemed to work the way going at a heavy bag for an hour seemed to.
"Yeah, gotta say that if the luck everyone seems to be having holds up, they're gonna be like something out of 'Alien.'" She couldn't help smirking a little, now that would be a challenge. "But, plague? There's a plague here, too? Jesus, did someone fall out of the bad luck tree and nail every single branch on the way down?"
"How stupid are we talking about here? On a scale of one to we're fucked?"
no subject
High-five for mutual anger management problems. That scar on the right side of his face hadn't been earned by a winning personality.
"The docs have the symptoms on file. It's been cleansed in the accessible sections completely. Nobody's showing symptoms, so we should be safe. stay away from the bridge." but yeah, shit luck is shit luck. "I've seen at least an 8 out of 10 already. Could've been worse, but we're not sure. If people start acting weirdly, keep an eye out."
no subject
High-five back, any for being a walking disaster?
"Oh thank fuck. I hate being sick! And believe me, that was the plan. Granted, everything would run smoothly if people simply listened to me, but I'm not betting on that happening anytime soon," she said with a shrug. Such was her life. Tragic, really. "Weirdly? Define 'weird,' I used to work as an actress, saw every kind of weird there was. I wanna know exactly what to keep an eye on."
no subject
The ship gave a small Shudder. Prove his point, would you.
"I mean, plans like 'I know how to get us all out of this.'" His head shook and his lips thinned. "Truth is, none of us fuckers do. If we actually had that plan, we'd be doing it already. A real plan involves lots of little plans by tired people to make it all work. One big save us all plan will probably kill us all."
no subject
And she felt that shudder. It took a fair amount of acting that it didn't bother her, she almost convinced herself it didn't.
"Again, delusions of grandeur. With a side of being a dumbfuck," she stated plainly. She wasn't the type to try and sugarcoat things she knew were messed up, for good or for bad. "Gotta admit, that's gonna be a big change. I'm used to people who think they know everything telling the rest of us peons how things were gonna be. Hated it back home, will do everything I can think of to keep it from happening here. Little plans, those sound doable," she said with more confidence than she actually felt. At least she was telling the truth about the big plan people.
no subject
"We'll figure it out. Least you're not alone in security. We can split the shifts up better with four of us."
no subject
"Four of us," Madison asked, her brow knitting in genuine concern. "How many people have woken up in general?"
no subject
"Eight before you lot started coming to. I haven't done a current headcount. And yes, three of them are from fucking security, and two from Medical." And the one guy from Ops was currently in the damned brig for trying to kill the captain. Yay.
no subject
"Eight? How many people are still in their pods, or is that where all the dead bodies came from?" Medical was also a nerd thing. Sure, they were important but they were also boring.
no subject
Even if, oh god were those memories close to AI bullshit, know it or not.
Finally, he grunted and shook his head. "Nobody's going to be singing Daisy, Daisy in the next week. It hasn't tried to kill us, so let's go half-way between." Ahem. "Let's see, you're nine... so, that would leave us, about two hundred and sixty-one crew members on ice right now. Twenty-nine accounted for and dead. Then the captain. Colonists are sealed where nobody can get to them."
no subject
"Well, thank fuck for small favors. No colonists getting in the way, thinking they know better than anyone else. That kind of bullshit really sticks, it's like they don't get that we're the professionals and they're the side-characters in our drama," Madison said with a roll of the eyes. She had no time for side-characters when the real stars were the ones doing all the work.
no subject
...
"Normally, that would be a damned good thing."
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"Who knows? Maybe we're not even in the local group? Could be about to see Ton 618 when we escape the nebula, get a real light show." Yeah, because seeing one of the biggest super-massive blackholes in the entire universe was such a great idea. The photosphere alone would probably fry them.
no subject
"...where have I heard that name before? I guess it'll come to me someday, but I do like light shows." Shh, don't mention practicality to her, she's busy fantasizing about something pretty.
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