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The Mnemosyne Crew ([personal profile] mnemosynecrew) wrote in [community profile] thememesyne2024-10-27 02:16 am
Entry tags:

TDM 02


TDM 02


WAKING UP
WARNING
WARNING

cryo bay malfunction
cryo bed error

loading



emergency override accepted

It's nothing like it was in training, waking up from cryo sleep. The sterile, cold quiet you were conditioned to expect is shattered. Alarms blare violently, ricocheting off the walls of your pod as if they're trying to crawl into your skull. Red lights pulse like a failing heartbeat, and for a moment, your entire body refuses to obey you - can't breathe, can't move, can't think.

...and then, with an almost violent shudder, force rips through your diaphragm. A brutal jolt, like being kicked from the inside out. You cough, heaving for air as the cryo pod's systems drag you unwillingly out of torpor. There is no slow, gentle awakening - this is an emergency.

Your vision is blurred and swimming in the red strobes. Emergency. The word itself seems lodged in the air, floating around your fractured mind like some distorted mantra. Something's wrong. Very wrong.

When you stumble out of the pod, your muscles heavy with the dull ache of cryo-stasis. It takes more effort than it should to move; even in the low gravity of the massive cryo bay, it's like you're fighting against the weight of your own body. Your hands tremble as you grab the tether, using it to pull yourself forward, toward the revival room. Everything feels too slow. Every movement, every thought, is tangled in webs of lethargy and confusion. Your brain is... wrong. It feels like it's leaking memories - images flickering and fading, like you’re seeing through a sieve full of holes.

This is not the start of your 5-year shift. No, this is something far, far worse.

A voice comes through from a speaker, disturbingly calm, cutting through the chaos around you.

hello, [crew member]
there is an issue
please join your crewmates

L3TH3 sounds unbothered by the alarms that blare around you. The AI has likely been running diagnostics for hours, while your body and mind were frozen in time.

The doors to the revival room slide open with a soft hiss, revealing dim, sterile lighting and the harsh stench of disinfectant. What awaits you are not only crew members as confused and groggy as you are, but others also arrive at the room from outside, ready to greet you. Do you ask them what’s going on, if they feel the same gnawing wrongness clawing at their brains? Or do you just grab your gear and get ready to go, trusting the training that suddenly feels so irrelevant in the face of whatever's happening here?

One thing is clear - something's definitely off about this wakeup call.

A BIT OF TURBULENCE
Thanks to the combined efforts of the crew, the engine is back on! L3TH3 is quick to continue in the direction the navigators had planned - before they were sanitized. The Mnemosyne moves through space easily, barely a sound as the purple nebula and distant stars light up the unknown galaxy the ship has ended up in. It's eerie but beautiful, the cosmic canvas shifting and swirling with colors that seem almost alive.

The tranquility shatters on the day after the new crew wakes up - the ship enters an asteroid field. The shields power up with a pronounced whir as the hard-light protection activates, creating a shimmering barrier to block the floating space rocks. While it's strong enough to protect the hull from taking damage, there's now a lot of turbulence. Each collision of small asteroids against the shield sends vibrations rattling through the ship, making it feel as though the very bones of the Mnemosyne are protesting against the chaos outside.

Quickly, furniture is magnetized to not fly around and a notice flashes on the CL-10, urging everyone to secure any smaller loose objects. As the asteroid field closes in, the crew can see the rocks tumbling in the void, some as large as small moons, spinning through the dark with an unsettling grace. The ship lurches to the side, casting shadows that dance like specters against the walls.

Outside, the view is still breathtaking - asteroids whizzing by, some glittering with minerals, others shrouded in dust and shadow. In the midst of the chaos, the beauty of the galaxy remains.

FLOATING AWAY
As the Mnemosyne continues to brave the asteroid field, L3TH3 suggests that the crew move to the holodecks for their safety. The AI reasons that it'll minimize the risk of injury, and the gravity will be turned off in there to stop the turbulence from shaking people around. It will allow the crew to float weightlessly for a while, free from the jolts that have become their new unwelcome companions.

If the crew make their way to the holodecks, the air is different inside, tinged with the scent of fresh grass and ocean salt as holographic projections spring to life around them.

In one holodeck, the program flickers to life, revealing a stunning landscape of lush green meadows dotted with vibrant wildflowers. The sun hangs low in a blue sky, casting a warm glow across the scenery. Gentle breezes rustle through the tall grass, creating a soft, soothing sound that is a stark contrast to the metallic whir of the ship. When the gravity turns off, it's like flying over the beautiful summer setting.

In the adjacent holodeck, another program unfolds - a breathtaking underwater scene. The crew members can see themselves swimming through the crystal-clear water, surrounded by colorful coral reefs teeming with life. Schools of fish dart between the corals, their scales shimmering in shades of blue, orange, and yellow. The tranquility of the ocean envelops everything, each breath a reminder of the freedom you can have within this artificial paradise.

For a moment, the crew can forget the peril of the asteroid field and the unpredictability of space travel. Here, in this floaty sanctuary, everyone can find a bit of solace.

Welcome to our TDM! Please direct any questions about the game to our FAQ and check out our AU WORKSHOP. If you have questions about the prompts, you can ask below.

PLAYLIST

THIS TDM IS A GAME-CANON EVENT, SO CURRENT CREW CAN TOPLEVEL AS WELL.
ANY CHARACTERS THAT DO NOT END UP IN THE GAME HAVE GONE BACK TO CRYO SLEEP.

RESERVES OPEN THE 1ST.
APPLICATIONS OPEN THE 3RD.




anesthetic_rage: (I will get the hang of this.)

[personal profile] anesthetic_rage 2024-10-28 04:23 pm (UTC)(link)
If we're lucky, the worst we deal with is some dings to the hull and a scratched paint job.

Let's hope that either way.
plantussy: (chestnut)

[personal profile] plantussy 2024-10-28 04:43 pm (UTC)(link)
That would be the worst, yeah. If the shields hold as they should, not even that.
We need a win right now, honestly.
anesthetic_rage: (Default)

[personal profile] anesthetic_rage 2024-10-29 02:41 am (UTC)(link)
I will settle for "Not a loss." It's an asteroid field. Just not dying sounds like a win, being brutally honest.
plantussy: (cyclamen)

[personal profile] plantussy 2024-10-30 02:27 pm (UTC)(link)
Yeah. Unfortunately.
anesthetic_rage: (Got anything smart to say?)

[personal profile] anesthetic_rage 2024-10-30 03:59 pm (UTC)(link)
One of these days we're going to have a problem that this blasted ship actually needs us to solve, besides repairing damage. Here's hoping it gives us access to the tools then.
plantussy: (azalea)

[personal profile] plantussy 2024-10-30 04:07 pm (UTC)(link)
Hey now, don't jinx it! 😟
anesthetic_rage: (I will get the hang of this.)

[personal profile] anesthetic_rage 2024-10-30 04:20 pm (UTC)(link)
I'd like to think we've got all the jinxing we need to get so far. But hey, on the plus side I'm not breaking any mirrors these days.

Need to remember about the ladders, though.
plantussy: (hollyhock)

[personal profile] plantussy 2024-11-01 04:06 pm (UTC)(link)
Remember the ladders and I won't put keys on tables!
anesthetic_rage: (Yeah I'm goddamned smiling.)

[personal profile] anesthetic_rage 2024-11-01 04:41 pm (UTC)(link)
You've got yourself a deal.
Let's hope we get you a teammate since it seems like a couple people have been woken up lately.
plantussy: (chickory)

[personal profile] plantussy 2024-11-01 04:50 pm (UTC)(link)
Yeah. As much as I'm trying, I can't do it all.

[ And somehow he feels bad about that?? ]
anesthetic_rage: (Got anything smart to say?)

[personal profile] anesthetic_rage 2024-11-01 05:12 pm (UTC)(link)
We're not on a time table until we are. Don't rush things. Not like the ship didn't survive however long without us fixing the blasted engines.

You're going to be harder to replace than some soldered bolts.
plantussy: (cornflower)

[personal profile] plantussy 2024-11-01 08:21 pm (UTC)(link)
Without command around we don't actually know if we're on a time table or not.

[ Sigh. ]

I'm trying to not overdo it. But my nap isn't happening
anesthetic_rage: (Got anything smart to say?)

[personal profile] anesthetic_rage 2024-11-02 12:02 am (UTC)(link)
I'm not pulling rank on anyone, but we basically ARE command until we get command. Might as well put stuff to a vote, but we set the time table until L3TH3 says otherwise.

Anything else is just guesswork, right?
plantussy: (agave)

[personal profile] plantussy 2024-11-04 03:58 pm (UTC)(link)
That's fair enough. You guys are keeping us safe, after all.

[ Even from themselves. ]

And yeah. It's a lot of guessing and doing things off the book to have things running. Whoever has the shift after us are going to be so pissed.
anesthetic_rage: (Come along quietly.)

[personal profile] anesthetic_rage 2024-11-05 05:01 am (UTC)(link)
After the shit we got put through this shift? They can suck it, thank you very god-damned much. Hah.

Ugh. Speaking of limited resources, we're going to have to figure the shit out with Wolfwood at some point. I have not a damned clue how we're going to settle THAT kettle of fish.
plantussy: (chickory)

[personal profile] plantussy 2024-11-06 12:18 am (UTC)(link)
It's not their fault. Making their lives hard just because ours were isn't right.

[ He took that more seriously than he should have, but Vash is so fucking tired. ]

Please go easy on him. He did a really bad thing, but it didn't come from a bad place. Stress gets to people in bad ways sometimes. I don't know exactly what the procedures are, but maybe he can talk to the doctors and work out some kind of system? We can't exactly get rid of working hands.
Edited 2024-11-06 00:18 (UTC)
anesthetic_rage: (Got anything smart to say?)

[personal profile] anesthetic_rage 2024-11-06 06:02 pm (UTC)(link)
In the end, what he did didn't cause any lasting damage. If it had, this would be a different conversation, I think.

He tried to do something colossally stupid, but like you said the stress is in our heads and we're thinking of crazy strategies to fix this situation. The captain is as 'intact' as he was before, and we know to close up security loopholes.

Right now, he's safe in the brig for his own sake until we can get this sorted out. Fed, protected, and I'll let someone else evaluate him to make sure what we do later. I'm not going to judge the man, considering what we're all going through. I'm not in any mood to punish it further, personally. A good old clock to the head and some time off may do him some good. we'll see.

And we sure as hell need all hands on deck, like you said.
plantussy: (cyclamen)

[personal profile] plantussy 2024-11-08 12:15 am (UTC)(link)
Do we really know that the captain's okay?

[ He figures L3TH3 would have said something, but still. ]

Either way, do you mind if I visit him now and then? I don't have access to anything down there, all I want to do is talk to him and see if he's doing well. Maybe bring him some coffee.
anesthetic_rage: (Got anything smart to say?)

[personal profile] anesthetic_rage 2024-11-08 06:30 pm (UTC)(link)
We'll wait for L3TH3's report to be more certain. I think if he were dead, it would have said something.

[And that report would be of 'attempted' murder... oi.]

I can get you in. Supervised visit. I'll be outside, and there's security cameras. But yes, you can bring him coffee.

No reason we can't be humane about this. He wasn't malicious.
plantussy: (azalea)

[personal profile] plantussy 2024-11-08 09:52 pm (UTC)(link)
I suppose that's true.

[ It's not his wheelhouse, but that doesn't mean he doesn't care. Even a little too much, sometimes. ]

And I appreciate it. He's a good guy inside, I could see it in his eyes. He was just scared. I think we all are to some extent.

Maybe some coffee and a bit of company will at least help.

anesthetic_rage: (I will get the hang of this.)

[personal profile] anesthetic_rage 2024-11-09 03:32 pm (UTC)(link)
Damned right most of us are nervous. Regular psyche eval is probably a good idea, considering that we don't even know if the cryo tube failures scrambled our brains.

Just let me know whenever.


(OOC: You can assume his presence if you wanted to do a thing in his log. He'll hang out outside and just step in if there's an escape attempt.)
plantussy: (hollyhock)

works for me!

[personal profile] plantussy 2024-11-09 03:37 pm (UTC)(link)
I agree.

[ Some things were still fuzzy in his head after waking up, and he doesn't like that. It would be a good thing to have everyone check-in now and then... if not with a doctor, then at least with other people.

....surprisingly, Vash is a huge hypocrite. ]


I'll contact you before I head down.